Event Horizons Invitational Cards |
Index | 1999 1 | 1999 2 | 2001 1 | 2001 2 | 2002
001 |
002 |
003 |
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Baton Ghoul |
1B |
Crazed Mortician |
3BB |
David's Slingshot |
1W |
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Creature — Taylor | Creature — Zandi | Sorcery | |||||||
As an additional cost to cast, discard X cards. Baton Ghoul has power and toughness equal to the number of cards discarded in this way. Discard X cards: Permanently make Baton Ghoul's power and toughness equal to the number of cards discarded this way. |
Crazed Mortician can't block. If Crazed Mortician is in your graveyard, all creatures put into your graveyard go to the top of your library instead and you lose 1 life. If Crazed Mortician is the only card in your graveyard, remove it from the game. |
Buyback: Sacrifice an enchantment. Tap target creature you control with power 2 or less, destroy target creature with power 4 or more. | |||||||
Did anyone really think Goliath stood a chance? | |||||||||
Illus. Event Horizons Invitational 99 |
X/X |
Illus. Event Horizons Invitational 99 |
1/3 |
Illus. Event Horizons Invitational 99 |
004 |
005 |
006 |
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Deliberate Sorcerer |
2U |
Demo Force |
3R |
Dubious Chaos |
2RR |
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Creature — Stroud | Creature — Carl | Enchant Creature | |||||||
Tap: Deal damage to target creature or player equal to Deliberate Sorcerer's power. | Haste. Tap: Destroy target land. Sacrifice a land you control or sacrifice Demo Forces. |
Every creature in play is an exact copy of enchanted creature. (Any future changes to any characteristic on enchanted creature also changes every other creature.) | |||||||
This well known squad of demo experts is infamous for smiling right before they push the plunger. | I got your duplicate right here. | ||||||||
Illus. Event Horizons Invitational 99 |
0/3 |
Illus. Event Horizons Invitational 99 |
3/1 |
Illus. Event Horizons Invitational 99 |
007 |
008 |
009 |
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Four Color Mage |
4 |
Growing Concern |
1G |
Growing Infection |
2BB |
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Instant | Enchantment | Enchant Creature | |||||||
There must be 4 different colors used in casting this spell. Target player draws one card. Target player discards one card at random. Gain 4 life. Deal 4 damage to target creature or player. Put up to 4 counters on any number of creatures (these may be +1/+1 or -1/-1 counters in any combination). Untap up to four lands. |
During your upkeep you may put a counter on GC. Sacrifice GC: Search your library for a permanent with converted mana cost equal or less than the number of counters on GC. Put that permanent in play. | Put a -1/-1 infection counter on target creature. During your upkeep put a -1/-1 counter on each creature which has an infection counter. Any creature blocking, or blocked by, a creature with an infection counter receives an infection counter. May be played as an instant. | |||||||
Illus. Event Horizons Invitational 99 | Illus. Event Horizons Invitational 99 | Illus. Event Horizons Invitational 99 |
010 |
011 |
012 |
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Growing Wall |
1WW |
Morphing |
2UU |
Peaceful Slumber | |||||
Creature — Wall | Enchant Creature | Enchantment | |||||||
May block any number of attackers. Growing Wall receives +1/+2 for each creature it blocks. | Play on a creature you control. 0: +1/-1 until end of turn. 1: -1/+1 until end of turn. 0: -1/+1 until end of turn. This ability can not be activated if, upon resolution, it would lower enchanted creature's power below 0. |
Cumulative Upkeep: 1 Players can not declare an attack phase. |
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Red rover, red rover, send all your creatures over... | Zzzzzzzzzzzzzzz | ||||||||
Illus. Event Horizons Invitational 99 |
0/2 |
Illus. Event Horizons Invitational 99 | Illus. Event Horizons Invitational 99 |
013 |
014 |
015 |
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Random Beatings |
G |
Spirit of the Land |
3G |
Stacking the Odds |
3RR |
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Isntant | Sorcery | Enchantment | |||||||
Choose a creature at random. This creature gets +6/+6 until the end of the turn. (This is not a targeted effect). | Buyback: Sacrifice 2 lands Cycling: 4 Put a 4/4 Spirit token into play. When Spirit of the Land goes to the graveyard destroy all tokens and remove all counters from the game. |
As an additional cost to play Stacking the Odds, deal four damage to yourself. When Stacking the Odds comes into play, rearrange your library in any order. When Stacking the Odds leaves play, shuffle your library. | |||||||
Never sure where the beats will come from, but they will come. | Burn isn't always enough. | ||||||||
Illus. Event Horizons Invitational 99 | Illus. Event Horizons Invitational 99 | Illus. Event Horizons Invitational 99 |