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Topic: ninjas and ninjitsu (Read 872 times) |
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dry_cereal
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Re: ninjas and ninjitsu
« Reply #30 on: Dec 21st, 2004, 12:43am » |
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so I could return a ninjitsu, put a ninjitzu into play, then do it again
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squt
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Re: ninjas and ninjitsu
« Reply #31 on: Dec 21st, 2004, 5:19pm » |
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No, because the ninja wouldn't be in your hand when you activated it the second time.
squt
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dry_cereal
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Re: ninjas and ninjitsu
« Reply #32 on: Dec 21st, 2004, 5:39pm » |
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no, I'm saying you have 2 ninjitsu creatures. My question is, can I do this more than once per attack with only 1 attacker.
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misterpid
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Re: ninjas and ninjitsu
« Reply #33 on: Dec 21st, 2004, 7:53pm » |
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If you have the following in play:
Ninja of the Deep Hours (attacking and unblocked)
2 Birds of Paradise
Intruder Alarm
And a Ninja of the Deep Hours in hand,
You should be able to use the Ninjitsu ability as many times as you'd like. If you also have a Prodigal Sorcerer in play, you can use the him to ping your opponent(s) each time you use the Ninjitsu ability until they are dead.
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psrex
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Re: ninjas and ninjitsu
« Reply #34 on: Dec 21st, 2004, 8:27pm » |
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This does not work. Comes into play triggers do not go off when a creature is put into play.
Intruder Alaram says:
Creatures don't untap during their controllers' untap steps.
Whenever a creature comes into play, untap all creatures.
The rules say:
Put into play: If an effect instructs a player to put an object into play, that object is not considered "played".
Played items use the stack (except for land).
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misterpid
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Re: ninjas and ninjitsu
« Reply #35 on: Dec 21st, 2004, 9:13pm » |
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Hmmm...
I used to have a deck that used Hell's Caretaker like this.
According to "Ask the Judge" on StarCity's site, the tokens from a Deranged Hermit (which are put into play) will trigger Intruder Alarm.
Also, from the rules:
Comes into Play
A permanent comes into play when the card or token representing it is moved into the in-play zone.
I agree that the action of putting the card into play doesn't initiate a stack the way casting a spell would, but I think that the effect of the creature coming into play triggers the Intruder Alarm.
Obviously judges will have to deal with these types of situations more often than they probably want to when this set comes out. I'm glad I'm not a judge - they definitely earn all the promo cards they get.
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psrex
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Re: ninjas and ninjitsu
« Reply #36 on: Dec 21st, 2004, 9:36pm » |
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The rules have changed so much since Hell's Caretaker was in vogue. I'm sure that your deck worked at the time. I don't know if it would work now or not. I periodically try to improve my rules knowledge, but there's still enough that I don't know or get confused about, such as the Hermit tokens and Intruder Alarm. Judge! (waves arms wildly)
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« Last Edit: Dec 21st, 2004, 9:36pm by psrex » |
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misterpid
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Re: ninjas and ninjitsu
« Reply #37 on: Dec 21st, 2004, 10:29pm » |
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I'm right there with you as far as keeping up with everything goes. Pretty much the only way I find out how stuff works now is to see how it works on MTGO, and hope that there aren't any bugs involved.
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flatmatt
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Re: ninjas and ninjitsu
« Reply #38 on: Dec 22nd, 2004, 1:49am » |
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on Dec 21st, 2004, 8:27pm, psrex wrote:
This does not work. Comes into play triggers do not go off when a creature is put into play.
Intruder Alaram says:
Creatures don't untap during their controllers' untap steps.
Whenever a creature comes into play, untap all creatures.
The rules say:
Put into play: If an effect instructs a player to put an object into play, that object is not considered "played".
Played items use the stack (except for land). |
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I don't know where your getting that idea, but it most certainly DOES trigger. It definitely does come into play.
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psrex
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Re: ninjas and ninjitsu
« Reply #39 on: Dec 22nd, 2004, 2:13am » |
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It's entirely possible that I'm thinking of the difference between something being played (such as Phage) and put into play and confusing it with the issue at hand. Maybe there is no difference between something coming into play and being put in play.
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Mr.C
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Re: ninjas and ninjitsu
« Reply #40 on: Dec 22nd, 2004, 3:39am » |
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on Dec 22nd, 2004, 2:13am, psrex wrote:
It's entirely possible that I'm thinking of the difference between something being played (such as Phage) and put into play and confusing it with the issue at hand. Maybe there is no difference between something coming into play and being put in play.
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Not in this case. The game doesn´t care from WHERE it came, as long as it came into play.
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dry_cereal
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Re: ninjas and ninjitsu
« Reply #41 on: Dec 22nd, 2004, 5:44pm » |
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collecting is so much easier than playing
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The first game of Magic ever was a drunken disaster
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Celebrindor
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Re: ninjas and ninjitsu
« Reply #42 on: Dec 22nd, 2004, 6:32pm » |
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on Dec 22nd, 2004, 5:44pm, dry_cereal wrote:
collecting is so much easier than playing |
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indeed. Though I enjoy both, and need to study for the judge's exam....
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dry_cereal
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Re: ninjas and ninjitsu
« Reply #43 on: Dec 22nd, 2004, 9:18pm » |
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when you're a judge, will you let me cheat? or at least badger my opponent?
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The first game of Magic ever was a drunken disaster
alpha fire elemental count = 6
standing offer = $130 for a crimped Summer card
http://www.people.cornell.edu/pages/bp43/crimps/crimppg1.htm
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Celebrindor
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Re: ninjas and ninjitsu
« Reply #44 on: Dec 22nd, 2004, 9:20pm » |
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on Dec 22nd, 2004, 9:18pm, dry_cereal wrote:
when you're a judge, will you let me cheat? or at least badger my opponent? |
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Depends on how many FBLs you contribute that day...
j/k
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