Edge of the World Stickers

Index | Images 1 (Aby) | Images 2 (Déj) | Images 3 (Fla) | Images 4 (Mis) | Images 5 (Pit) | Images 6 (Sou)


031

032

033

Flaming Boomerang

1RR

Frog Curse

GGG

Giant Beetle

2GG

Sorcery Enchant Creature Summon Beetle
Flaming Boomerang deals 1 damage to target creature or player. Instead of discarding Flaming Boomerang, put it back in your hand; you may not cast it again this turn. Target non-green non-artifact creature Frog Curse enchants becomes a 0/1 frog with no special abilities (treat it as if its card text were blank). Other enchantments on target creature are unaffected. All damage dealt to Giant Beetle is reduced by 1.
"Uh, nice throw, Boss, but...who's gonna catch it?" "She turned you into a frog?" "Well...I got better." Once, some believed that the world was a plate on the back of a gigantic beetle. Well, one look over the Edge disproves that theory.
This is not Wizards of the Coast™ product.
Illus.
Vincent Stevenson 1996.

This is not Wizards of the Coast™ product.
Illus.
Jennifer Rain Sherwin 1996.

This is not Wizards of the Coast™ product.
Illus. Jennifer Rain Sherwin 1996.

2/4


034

035

036

Glass Goblin

2R

Gorgon

2BB

Grab Grass

3G

Summon Goblin Summon Gorgon Summon Wall
Glass Goblin deals 1 damage to all creatures when it goes to the graveyard from play. B: Target creature blocking or blocked by Gorgon now counts as a wall. Mark this change with a counter. Tap: Target non-flying attacking creature is considered blocked. This creature deals no damage in combat this turn.
Parallax's statue garden was of unparalleled beauty. The same could not be said of his gardener ... Once, some believed that the world was a plate on the back of a gigantic beetle. Well, one look over the Edge disproves that theory.
This is not Wizards of the Coast™ product.
Illus. Jeff Brain
1996.

2/1

This is not Wizards of the Coast™ product.
Illus. Jennifer Rain Sherwin 1996.

2/4

This is not Wizards of the Coast™ product.
Illus. Maha Shamiyeh 1996.

0/1


037

038

039

Healer's Guild

1W

Hydron

2U

Instill Artifact

1U

Enchant Land Summon Hydron Enchant Artifact
1WW: tap target land Healer's Guild enchants to change the text on target non-wall non-artifact creature by adding "tap: Prevent one damage to any creature or player." 0: Sacrifice Hydron to counter target red spell. This ability is played as an interrupt. If Hydron is targetted by a red spell or permanent controlled by any opponent, draw a card. At the beginning of your upkeep, remove all energy counters from target artifact Instill Artifact enchants. During your upkeep, put an energy counter on this artifact. 0: Remove an energy counter to untap this artifact.
Like the ocean, she'll carry you, 'till you drown.
This is not Wizards of the Coast™ product.
Illus. Japji Khalsa 1996.

This is not Wizards of the Coast™ product.
Illus. Vincent Stevenson 1996.

2/2

This is not Wizards of the Coast™ product.
Illus. David Heigho 1996.


040

041

042

Knowledge Demon

3UU

Lancemen

WW

Lone Wolf

1GG

Summon Demon Summon Soldiers Summon Wolf
Knowledge Demon has power and toughness equal to the number of cards in your hand. First strike
0: all creatures blocking or blocked by Lancemen lose first strike until end of turn. W: Lancemen gains +1/+0 until end of turn. Use this ability only once per turn.
Lone Wolf may not block any creature which is blocked by any other creatures, and no other creatures may block a creature blocked by Lone Wolf. Lone Wolf may not attack in a band. All creatures blocking or blocked by Lone Wolf lose banding until end of turn.
Knowledge is power. And toughness.
This is not Wizards of the Coast™ product.
Illus. Lisa Neher 1996.

*/*

This is not Wizards of the Coast™ product.
Illus. David Heigho 1996.

2/1

This is not Wizards of the Coast™ product.
Illus. Lisa Neher 1996.

3/3


043

044

045

Master Counter

3U

Meak Bears

1G

Mimic

3U

Interrupt Summon Bears Summon Mimic
All spells cast this turn are countered when they resolve. Bury Meek Bears if it is targetted by any spells or effects. Cumulative Upkeep: U. When Mimic comes into play, it acquires the current power and toughness of target creature.
A million ideas will worship one brain. "If you're camping in Edgewood, take a mirror along. Keeps the bears away from your food while you're sleeping."
— Samana
"I've got the form down. Now if I can just get the functionality."
— Parallax
This is not Wizards of the Coast™ product.
Illus. Mark Dong 1996.

This is not Wizards of the Coast™ product.
Illus. Mark Dong 1996.

2/4

This is not Wizards of the Coast™ product.
Illus. Lisa Neher 1996.

*/*