InQuest Fantasy Cards

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001

002

003

Barad-Dûr, The Dark Tower

Gandalf The White

3W

Saruman's Palantir

3

Legendary Land Creature — Hero Legend Artifact
Barad-Dûr comes into play tapped.
T: Add B to your mana pool.
T,BB: Flip the top of card of your library. Add a +X/+X counter to target creature until the end of turn, where X equals the card's converted mana cost.
X is equal to the number of When Gandalf The White comes into play, place three spell counters on Gandalf.
3,T: Place target card in your hand face-down under Gandalf.
T, Remove a spell counter: Cast target card under Galdalf for free if it is legal to do so. If X is in the casting cost, X=3.
If Gandalf The White is in your graveyard, during your upkeep, you may discard two cards to return Gandalf to your hand.
X,T: Look at the top X cards of target player's library and put them back in any order. Lose 2 life.
"Momma always said I had a date with death."
— Name Withheld by Request
Illus. Greg & Tim Hildebrandt

Illus. Greg & Tim Hildebrandt

2/3

Illus. Greg & Tim Hildebrandt

© 1993-2000 Wizards of the Coast, Inc. © 1993-2000 Wizards of the Coast, Inc. © 1993-1999 Wizards of the Coast, Inc.

004

005

006

Shelob

4R

The Balrog

4BB

Treebeard

4GG

Creature — Spider Creature — Demon Legend Creature — Treefolk Legend
Haste
Dark Minion
2: If Shelob damages your opponent, he must skip his next draw step.
Dark Minion
1: Deal 1 damage to target creature or player. Balrog receives a -1/-1 counter.
Trample
Light Minion
3,T: During your upkeep, each player flips over the top card of his or her library. If the card is a creature of converted mana cost three or less, bring creature into play on your side.
Illus. Greg & Tim Hildebrandt

4/6

Illus. Greg & Tim Hildebrandt

7/7

Illus. Greg & Tim Hildebrandt

5/5

© 1993-1998 Wizards of the Coast, Inc. Wizards of the Coast, Inc. All rights reserved.