InQuest Fantasy Cards

Index | Sixth Color | Legends of Lore | Holiday Magic | Cover Girls | System Shock | Advanced Dungeons & Dragons | Altered States | Digging for Gold | M:TG 3K | Hokus Pokús | Magic's X-File | Middle Earth | Manga Magic | Veteran Brawlers | Rising Stars | Box Office Bruisers | Gladiator | Coolest Creatures Ever | Planet of the Apes | Cthulhu | Crank Up the Toons | Mage Knight | Monsters of Rock | Hooked on Heroes | Everquest | Stephen King | Dragonlance | Send in the Clones | Far Side of Magic | Babes of Summer | Ma-Gi-Oh! | The Final Frontier | Merry Christmas | Legends of Anime | Buffy, Vampire Slayer | Weird Science | Enter The Matrix | The X-Men | Mise Tings | Face-Off | InQuest Legends 1 (September 1998) | InQuest Legends 2 (December 1999)


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002

003

Danger Room

Dark Phoenix

2WB

Nightcrawler

2U

Land Creature — Mutant Legend Creature — Mutant Legend
T: Add 1 to your mana pool.
2,T: Choose an opponent. You and that player each choose a creature the other player controls. Reveal cards from the top of your library until you reveal a nonland card. Chosen creatures take damage equal to the converted mana cost of the card revealed.
Flying
You may play Dark Phoenix any time you could play an instant. When Dark Phoenix comes into play, remove all other permanents you control from the game. For each permanent removed this way, reveal the top card of your library. If the revealed card is a permanent, put it into play. If it is not, remove it from the game.
U: Remove Nightcrawler from the game. Return him to play under his owner's control at end of turn.
"Bamf!"

4/1

2/1


004

Storm

WUR

Creature — Mutant Legend
Flying
When Storm comes into play, she deals 2 points of damage to target creature. You may copy this ability for each spell played before Storm this turn.

2/2