InQuest Fantasy Cards |
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001 |
002 |
003 |
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Danger Room | Dark Phoenix |
2WB |
Nightcrawler |
2U |
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Land | Creature — Mutant Legend | Creature — Mutant Legend | |||||||
T: Add 1 to your mana pool. 2,T: Choose an opponent. You and that player each choose a creature the other player controls. Reveal cards from the top of your library until you reveal a nonland card. Chosen creatures take damage equal to the converted mana cost of the card revealed. |
Flying You may play Dark Phoenix any time you could play an instant. When Dark Phoenix comes into play, remove all other permanents you control from the game. For each permanent removed this way, reveal the top card of your library. If the revealed card is a permanent, put it into play. If it is not, remove it from the game. |
U: Remove Nightcrawler from the game. Return him to play under his owner's control at end of turn. | |||||||
"Bamf!" | |||||||||
4/1 |
2/1 |
004 |
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Storm |
WUR |
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Creature — Mutant Legend | |||||||||
Flying When Storm comes into play, she deals 2 points of damage to target creature. You may copy this ability for each spell played before Storm this turn. |
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2/2 |