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Magic Invitational Cards |
Index | 1999 1 (Ban) | 1999 2 (Sky) | 2000 Spring 1 (Aet) | 2000 Spring 2 (Ver) | 2000 Autumn 1 (Ala) | 2000 Autumn 2 (Clo) | 2000 Autumn 3 (Fan) | 2000 Autumn 4 (Jux) | 2000 Autumn 5 (Pre) | 2000 Autumn 6 (Taw) | 2001
016 |
017 |
018 |
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Clone |
5U |
Cloudchaser Eagle |
3WW |
Coat of Arms |
2 |
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Creature — Clone | Creature — Bird | Artifact | |||||||
As Clone comes into play, you may choose a creature in play. If you do, Clone comes into play as a copy of that creature. | Flying When Cloudchaser Eagle comes into play, destroy target enchantment. |
Each creature gets +1/+1 for each other creature in play that shares a creature type with it. (For example, if there are three Goblins in play, each gets +2/+2.) | |||||||
0/0 |
2/2 |
019 |
020 |
021 |
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Consuming Ferocity |
R |
Cooperation |
W |
Crown of the Ages |
0 |
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Enchant Creature | Enchant Creature | Artifact | |||||||
Consuming Ferocity can enchant only a non-Wall creature. Enchanted creature gets +1/+0. At the beginning of your upkeep, put a +1/+0 counter on enchanted creature. If enchanted creature has three or more +1/+0 counters on it, enchanted creature deals damage equal to its power to its controller, then destroy enchanted creature and it can't be regenerated. |
Enchanted creature has banding. | 4,T: Move target enchantment enchanting a creature to another creature. | |||||||
022 |
023 |
024 |
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Curiosity |
1U |
Dark Banishing |
3BB |
Deepwood Tantiv |
3G |
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Enchant Creature | Instant | Creature — Beast | |||||||
Whenever enchanted creature deals damage to an opponent, you may draw a card. | Destroy target nonblack creature. It can't be regenerated. | Whenever Deepwood Tantiv becomes blocked, you gain 2 life. | |||||||
2/4 |
025 |
026 |
027 |
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Demonic Tutor |
3BB |
Devout Witness |
3W |
Emerald Charm |
1G |
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Sorcery | Creature — Spellshaper | Instant | |||||||
Search your library for a card and put that card into your hand. Then shuffle your library. | 1W,T, Discard a card from your hand: Destroy target artifact or enchantment. | Choose one — Untap target permanent; or destroy target global enchantment; or target creature loses flying until end of turn. | |||||||
2/2 |
028 |
029 |
030 |
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Empyrial Armor |
2WW |
Exclude |
3U |
Explosive Growth |
1G |
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Enchant Creature | Instant | Instant | |||||||
Enchanted creature gets +X/+X, where X is the number of cards in your hand. | Counter target creature spell. Draw a card. | Kicker 5 (You may pay an additional 5 as you play this spell.) Target creature gets +2/+2 until end of turn. If you paid the kicker cost, that creature gets +5/+5 until end of turn instead. |
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