Portal Alternate Text Cards |
Index | English Starter | French Starter | German Starter | Spanish Starter | Japanese Starter | Traditional Chinese Starter | Simplified Chinese Starter | Demogame
001 |
002 |
003 |
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click card to see standard version |
click card to see standard version |
click card to see standard version |
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Anaconda |
3G |
Blaze |
XR |
Elite Cat Warrior |
2G |
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Summon Creature | Sorcery | Summon Creature | |||||||
Swampwalk (If defending player has any swamps in play, Anaconda can't be intercepted. Swamps are in play regardless of whether they're tapped or untapped.) |
Blaze deals X damage to any one creature or player. (For example, if you tap a mountain plus four other lands when you paly Blaze, it deals 4 damage.) |
Forestwalk (If defending player has any forests in play, Elite Cat Warrior can't be intercepted. Forests are in play regardless of whether they're tapped or untapped.) |
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Illus. Andrew Robinson |
3/3 |
Illus. Gerry Grace | Illus. Eric Peterson |
2/3 |
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© 1997 Wizards of the Coast, Inc. All rights reserved. | © 1997 Wizards of the Coast, Inc. All rights reserved. | © 1997 Wizards of the Coast, Inc. All rights reserved. |
004 |
005 |
006 |
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click card to see standard version |
click card to see standard version |
click card to see standard version |
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Hand of Death |
2B |
Monstrous Growth |
1G |
Raging Roblin |
R |
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Sorcery | Sorcery | Summon Creature | |||||||
Destroy any one black creature that isn't black. (A creature is black if it has B in its cost.) |
Any one creature gets +4/+4 until end of turn. (For example, a 6/3 creature would become 10/7.) |
Raging Goblin is unaffected by summoning sickness. (It can attack the turn you play it, unless another card prevents this.) |
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Illus. John Coulthart | Illus. Dan Frazier | Illus. Pete Venters |
1/1 |
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© 1997 Wizards of the Coast, Inc. All rights reserved. | © 1997 Wizards of the Coast, Inc. All rights reserved. | © 1997 Wizards of the Coast, Inc. All rights reserved. |
007 |
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click card to see standard version |
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Warrior's Charge |
2W |
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Sorcery | |||||||||
All your creatures get +1/+1 until end of turn. (For example, a 1/2 creature would become 2/3.) |
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Illus. Ted Naifeh | |||||||||
© 1997 Wizards of the Coast, Inc. All rights reserved. |